


Obtain a pool of 2000+ Hit Points, in order to survive any blows that make it past defense.Achieve a decent level of physical damage reduction.Obtain maximum blocking, for those enemies that ignore defense.Achieve a large amount of defense, rendering enemy accuracy as close to 5% as possible.My main goals when developing the Concentrate Barb were as follows: Now, however, defense is a beautiful, beautiful thing, and thus it has become the focus of this build. For years now, defense oriented characters have fallen to the wayside, thanks to several bugs and weak enemies that undermined the importance of the stat. As a result, many of the old standards have become a good deal less powerful (such as the traditional Whirlwind build), while many of the under-appreciated skills have finally come into their own. The main problem we are faced with in the patch is the sheer difficulty nearly every aspect of the game has changed, with enemy AI, speed, damage, and other vital statistics being raised across the board. As a long-time fan of the barbarian class, and of high defense builds in particular, I decided to experiment with the newly improved Concentrate skill and all of its synergies. This, in combination with some prodding by several friends and colleagues, pushed me to sit down over the past few months of beta testing and create just such a build. As a result, there have been frequent requests in the forums for strong and stable builds that are fully capable of surviving the harsh new environment in which we play. With the coming of the 1.10 patch, virtually everything we previously knew about how to construct powerful characters has changed, and the developers have introduced us to many new challenges. Things have changed drastically in the world of Sanctuary over the past few months. General Tables and Recipes for Blood Items, FCR, FHR, and BPs.
